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Preview – Splinter Cell: Conviction

25 Apr Posted by Lauren in Preview | Comments
Preview – Splinter Cell: Conviction

With Sam sneaking into stores next week, we have a last-minute play test of Fisher’s stealth-’em-up.

Next week, Sam Fisher comes sneaking back onto store shelves in Tom Clancy’s Splinter Cell: Conviction. We’ve been playing through the majority of the single-player campaign and chronicled some of our exploits prior to its release on April 16.

From the get-go, Conviction treats you to some great visuals, with a fancy title menu leading through to a meaty and memorable opening sequence. Conviction uses “projection storytelling,” which is a new and innovative way of driving the plot forward without cutscenes. This technique is used to advise players on what to do and where to go by highlighting key areas to climb or use for cover. After the second chapter, the tips stop appearing as often, leaving you to work things out for yourself. The mechanic doesn’t feel as intrusive as tips appearing up on the screen, leaving the projections to highlight Sam’s emotions, key story points, and mission objectives.

Read the rest on Gamespot UK. Also, check out the video with voice-over!

 


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